RANK SYSTEM


THE BELOW ARE THE RANKS AND LEVELS OF MEMBERSHIP THAT CAN BE ATTAINED WITH OUR TEAM

NON - MEMBER


RECRUIT    AN INITIATE TO AVALON'S FURY. RECRUITS MUST MAINTAIN ACTIVE SERVICE FOR 3 MONTHS AFTER "RECRUITMENT" IN WHATEVER GENRE OF INTEREST WITHIN AVALON'S FURY.  RECRUITS MAY EARN VALOR, BUT WILL NOT "RANK UP" UNTIL AFTER THE 3 MONTH PERIOD
(RE)    

MEMBER

RIFLEMEN    RIFLEMEN ARE ASSIGNED FIELD POSITIONS ON AVALON'S FURY, BASED ON PLAY STYLE, COMMITMENT AND GEAR.
(RM) 


SQUAD MEMBER    SQUAD MEMBERS ARE SEASONED RIFLEMEN AND ARE WELL INTEGRATED INTO TEAM FUNCTIONS
(SM)   


SQUAD SERGEANT    SQUAD SERGEANTS ARE VETERAN RIFLEMEN THAT SERVE TO COORDINATE THE TEAMMATES AROUND THEM THROUGH OPERATIONAL EXPERIENCE
(SS)

SENIOR MEMBER

FIRE TEAM CAPTAIN    FIRE TEAM CAPTAINS ARE SENIOR MEMBERS THAT OVERSEE AND COORDINATE THE EFFORTS OF THE TEAMMATES THEY ARE ATTACHED TO
(FTC)   


SQUAD LEADER    SQUAD LEADERS COORDINATE UP TO TWO FIRE TEAM LEADERS
(SL) 


FIELD OPERATOR    FIELD OPERATORS OVERSEE ALL TEAM BASED FIELD OPERATIONS DURING A SORTE' AND ARE ABLE TO DESTROY THE ENEMY SIMPLY BY USING A RADIO
(FO)

OFFICERS

LIEUTENANT    LIEUTENANTS ARE OFFICERS OF THE TEAM THAT ARE CHARGED WITH MAINTAINING AN ASPECT OF OUR TEAM OFF THE FIELD.  ON THE FIELD THEY ACT AS FIELD OPERATORS
(LT)


FIELD MAJOR    SEASONED LIEUTENANTS CHARGED WITH PREPLANNING WITH TEAM COMMANDER PRIOR TO ENGAGEMENTS AND OVERSEE "FO"s ON THE FIELD.  FM's ACT AS Xos DURING SORTE'
(FM) 


FORCE OPERATOR    FORCE OPERATORS HAVE IMMENSE KNOWLEDGE OF TACTICS AND WARFARE AND HAVE BEEN SEASONED BY GENERALING AN ENTIRE ARMY DURING A PAINTBALL SORTE'  FORCE OPERATORS ARE THE HIGHEST OFFICER LEVEL REACHABLE W/O BECOMING STAFF.
(FOP)

STAFF

AMBASSADOR OF ARMS    ADMINISTRATIVE ASSISTANT TO THE FORCE COMMANDER AND AOA.  AMB'S HELP THE TEAM MOVE FORWARD BY ASSISTING IN NETWORKING AND FUNCTION OF THE TEAM'S SYSTEMS.  AMB'S ARE OFTEN CHARGED WITH RECRUITING
(AMB)  


FORCE COMMANDER    FORCE COMMANDERS ARE STAFF MEMBERS THAT MAINTAIN OFFICIAL FUNCTIONS OF AVALON'S FURY AND HAVE THE FINAL SAY OVER ANYTHING PR OR OPERATIONS
(FCO)   


ARMY COMMANDER    ARMY COMMANDERS ARE STAFF THAT HAVE RISEN HIGH ENOUGH UP THE COMMAND STRUCTURE & WITHIN THE PAINTBALL COMMUNITY TO GENERAL MAJOR EVENTS
(ACO)   

DIRECTOR

ADMIRAL OF AVALON    THE ADMIRAL OF AVALON IS THE CHIEF IN STAFF OF AVALON'S FURY.  THE AOA IS RESPONSIBLE FOR THE TEAM SCHEDULE, MEMBER COMMUNICATION AND RECRUITING
(AOA)  

​d-rock

RANK: Squad Member
FIELD POSITION: Light Rifleman
MAJOR GAMES: 1 Year +

RADIO HANDLE: Bravo - 7 - 5
DOSSIER: Geared for fast attack and wired to see every distraction as a necessary direction, Bug engages whatever target seems like a good idea at the time, even if it means veering off course and venturing half way across a field, to well, get lost for half a game.  Shiny things have a high value and are often sought after with extreme prejudice.

Bug earns his own under the suppressing rounds of enemy fire.  Unfearing and beyond dedicated, Bug will be the first one to throw himself at the windshield of paintballs hurling our way.

cortez

​snake

RANK: Squad Sergeant
FIELD POSITION: Rifleman/DEMO
MAJOR GAMES: 20+ Engagements

RADIO HANDLE: Delta - 5 - 0
DOSSIER: D-Rock is team's answer to all missions that require some form of demolition.  D-Rock has had his hand at all forms of scenario explosives from satchel charging tanks, bases and anything else that can go "boom" to using metadyne launchers to reap Fury across the field and make even the largest of enemy armor think twice about engaging us.

When he's not busy blowing up everything in a true scenario manner, D-Rock is playing to his fullest as a gunslinger for the team.  Typically supporting either Hammer or Admiral as we make a flank and put the pressure down on the OpFor.

​shadow

​admiral nick

RANK: Squad Member
FIELD POSITION: Pivotman/Point
MAJOR GAMES: 1 Year

RADIO HANDLE: Sierra - 00 - 7
DOSSIER: Quick into the fray and lethal on point, snake supports the team's tactics by playing it close to the fight.  Whether it be a fast tract right into the thick of it, or a nasty flank, Snake has it covered.

Staying light and mobile, Snake is the team's utility man taking on any job or role needed.  Commonly supporting D-Rock, snake provides cover so we can get those crazy tank kills and keep moving forward.
Snake's seen it all in his time with the team, deploying to some of our most legendary battle and some of our favorite games.

lieutenant kyle

RANK: Admiral of Avalon
FIELD POSITION: Team Commander
MAJOR GAMES: 80+ Engagements

RADIO HANDLE: Golf - 3 - 3
DOSSIER: Admiral Nick is the Team Commander of Avalon's Fury's Paintball Team.  Admiral Nick pushes the team onto the field and prepares the tactics and strategy that the team will utilize in decimating the OpFor.  Admiral Nick oversees the teams play schedule, maintains contact with the team's friends and associates and co-ordinates with the rest of the command staff to keep the team moving forward.

dark

RANK: Rifleman
FIELD POSITION: Support
MAJOR GAMES: 1

RADIO HANDLE: Romeo - 2 - 7
DOSSIER: The youngest gun on the team and spawn of the infamous Hammer, Sudden Death is learning all about this fantastic sport as he rides shot gun with the big guns.

RANK: Rifleman
FIELD POSITION: Rifleman
MAJOR GAMES: 2

RADIO HANDLE: Charlie - 1 - 3
DOSSIER: Cortez is new to the team, earning his first stripe as a rifleman as we finished our 2017 campaign in June.


​Cortez will get to show us his full Fury as we pick up our schedule for our Fall Sortes'

RANK: Rifleman

FIELD POSITION: Light Rifleman
MAJOR GAMES: 1

RADIO HANDLE: Kilo - 5 - 5
DOSSIER: Our other new young gun to the team, Kyle deployed to his first big game at Splat Brothers and charged with running a near infinite number of props back to base.  Still learning the fine art of paintball, the young man shows promise in advancing his way up the field toward his quarry.

hammer

RANK: Rifleman
FIELD POSITION: Rifleman
MAJOR GAMES: > 3 mos w/Fury

RADIO HANDLE: Dark - 3 - 9
DOSSIER: Fresh out of recruit status, Dark is an old school paintballer working his way back into the sport.  With his three games under his belt with the team, he has earned his status as member.  War Stories to follow.

the jeff

RANK: Squad Sergeant
FIELD POSITION: Rifleman
MAJOR GAMES: 20+ Engagements

RADIO HANDLE: Sierra - 6 - 4
DOSSIER: Eric has earned his call sign by being the "guy" owning the team's six. 

A hard hitter in a fire fight, Shadow owns up to Fury through superior support of his comrades, helping to cover angles, support the main fight by cutting down the enemies ability to flank, or doing whatever it takes to get the mission completed.
Shadow isn't afraid to come into the light to lead his comrades to the next engagement.  A balanced play style and gear suited to the role, Shadow makes his presence known...all to late for you.

​​​RANK: Field Commander
FIELD POSITION: Team Commander
MAJOR GAMES: 60+ Engagements
RADIO HANDLE: Hotel - 8 - 5
DOSSIER: Hammer lives up to his call sign setting him as the most furious one of us all when it comes to sheer brute force, cunning and overwhelming firepower.  Solomon Rips through the field like death incarnate making even the most hardened paintballers choose retreat over defeat.  The Hammer heads up our Teams PR, we figure the most terrifying of us, would be best suited to negotiate :)

RANK: Rifleman

FIELD POSITION: Heavy Rifleman

MAJOR GAMES: > 5 Games

RADIO HANDLE: JEFF - 8 - 9
DOSSIER: Jeff is still new blood on the team, but is learning the sport from us quickly.  Jeff supports the front lines and covers the flanks.  The epitome of the good soldier, adhering to every direction with unwaivering dediction...even when it gets him shot up.


​Jeff got his call sign from Hammer, whom for some reason, just had a hard time remembering his name was james, O well, it stuck.

sudden death

bug